September 28, 2009 at 11:30 pm
· Filed under Interaction Design, Internet Life

At the Tent London show during last week’s London Design Festival we came across the wonderful Wattson, produced by DIY Kyoto. The Wattson is a device for tracking and visualising your household or business electricity use, a great example of ambient feedback that we’ve touched on before.
The Wattson shows you either a gentle blue glow to indicate that your household electricity usage is reasonable, or a choice of kilowatts or pounds spent over a year based on your current electricity consumption. The yearly figure is a great way to inject fear into your wallet and encourage reduced electricity consumption, so much so that DIY Kyoto are seeing 20% reductions in electricity usage amongst users of their Holmes software who sign up to their website. That’s a great achievement, and all the better for being achieved by the carrot of positive feedback rather than the stick of fines and taxes.
The Wattson we bought at the show is a lovely piece of engineering, from a team of product engineers part funded by NESTA (a non-government body that funds creative innovation - in full disclosure I did use to work for them). The unit works by attaching round the main electric wire that comes into your house or flat, and then transmitting a signal to the main Wattson box that sits, visibly, in your living room. The transmitter is powered by four AA batteries (supplied) and the display unit has a charger, or can be powered by the USB connector through which you can also connect to the free software to review your consumption (figures are stored in the Wattson for the last 4 weeks).
This is all very exciting and I’m looking forward to getting ours working.. the only problem right now is that the standard transmitter connector only goes round standard electrical wires and our flat has a shielding, thick cable going straight into a junction box! The Wattson website rightly advises that you employ a professional electrician in these situations. So you’ll have to wait a bit longer for some proper feedback on how it works in practice. In the meantime we’ll just keep turning off lights and un-plugging our TV without knowing which activity is really having the most impact.
Permalink
July 20, 2009 at 12:00 pm
· Filed under Interaction Design, Technology
For all of us who work in the front end of the Internet world we are constantly amazed and enchanted by the new developments that arrive every day. New ways to interact with technologies such as AJAX that enable better user experiences, new ways to share with our friends through social networks and new ways to access services wherever we want via the iPhone and the slew of competitors that arose in its wake. But for all these exciting developments there’s been one thorn in our side for many years now - the continued presence of Internet Explorer 6 (IE6) visiting the sites we build.
It was late August 2001 when Microsoft released IE6 to the world. At the time this was a life changing browser, releasing us from some of the earlier pain that IE5 held. Adoption was rapid, mainly due to the lack of competitive browsers at the time and IE6 being bundled with the Windows XP update. At its peak, it was estimated that IE6 accounted for upwards of 80% of all internet browsing. Now, with the ascendency of Firefox and other browsers including other versions of IE, its estimated that IE6 still accounts for between 15-25% of all global internet usage. A huge figure for software that is now eight years old and superseded by two new version now - both of which are free upgrades.
The reason for this persistence is widely attributed to corporate installs of IE6. Businesses are slow to change desktop software, justifiably so one can argue due to the costs involved. For those of us who build sites and applications that target business users that means the pain of developing browser applications in IE6 will stay around for a while yet. All web developers know that supporting IE6 with its vagaries and non-consistent behaviours leads to a large extra effort in development and testing. Thankfully there are plenty of sites that help us all get round this issue - such as the excellent Quirks Mode.
Now youTube is striking a blow against IE6, they have released a statement saying that support for IE6 will be phased out shortly. Now, if you browse to youTube with IE6 you are presented with a gentle prod to upgrade to a more modern browser, either Chrome, IE8 or Firefox. Of course being a Google service, Chrome is the first suggestion. I’m sure we can expect to see more of this now that a major site has made the first visible step, in perhaps what is the start of the death knell for IE6. May it rest in peace.
Permalink
June 13, 2009 at 3:45 pm
· Filed under Interaction Design
As cases of the, now pandemic, swine flu breach 1,000 in the UK, the BBC has run a great dynamic infographic to show the spread of cases globally.

The animation is run using the slider along the bottom, showing both the increase in cases of the flu and the related deaths - in the light and dark circles respectively. Thankfully at this time the death figures are still low, and we can only hope that the preparedness plans in place around the world will keep it that way, but still the BBC graphic is a wonderfully simple yet effective illustration.
Permalink
May 9, 2009 at 11:30 pm
· Filed under Graphic Design, Interaction Design, Internet Marketing
Smashing Magazine has an interesting article on the key points to consider when designing a website that has to sell a product. The suggestions range from the subliminal - putting pictures of happy people to welcome people in, through the theoretical - such as the Guttenburg principle of how our attention moves across and down a page, to the practical - always provide a next step for users to move to. Definately worth a read.
Permalink
March 25, 2009 at 8:53 pm
· Filed under Interaction Design, Technology
A few years back an American company, Ambient Devices, came up with an idea. They thought to themselves that if people could see how much electricity they were using, they would know when they are using a lot of it and then decide to turn off a few hair dryers, etc to cut down. Hmm.. but how to let people see how much magical, invisible energy they are using? Surely we just can’t know these days because so many things just use electricity in a non-obvious way, such as being on standby!

Ambient Devices’s answer? The Energy Orb, a small sphere that sits someone in your house, and glows different colours depending on your energy consumption. Using a lot of juice? The orb glows red and you know to cut back. Even with all the lights off you may be surprised to see how much the sphere still indicates you’re using, and that is its genius - it takes an invisible, dynamic system and presents it to you in an easily accessible manner.
This is all a very clever and engaging use of modern technology. Bright colours. Saves money on your electricity bills, and consequently the environment. Now a few more companies have jumped on the band wagon, producing more functional devices that give you up to the second energy usage in a manner that’s easy to absorb without really having to look for it.
Ambient Feedback is a great concept, and one that’s close to my heart, but is it actually new? Not really, it’s just a necessary evolution as we move further from the physical world to the less visible world of the internet and micro-electronics. In the days of my youth we already had a feedback mechanism that told us we were using too much electricity.. it was called the electricity meter. We knew immediately how much energy was being used by how many precious 50 pence pieces were going into the slot, and how empty the 50p bowl next to the meter had gotten since we last topped it up. Simple, and very easy to understand!
Of course there were times when this mechanism failed as no 50 pence pieces could be found anywhere in the house in the middle of the night, so I’m certainly not suggesting we move away from the wonders of Direct Debit, but it’s worth remembering how these things used to naturally be represented to us in a way that we never appreciated at the time. Then this knowledge can be used to make better, more relevant and useful interfaces to solve problems in our modern lives.
Permalink